12/15/2023 0 Comments Waveburner 1.1His Tornado Hold do not hurt anymore, but do not get dropped at the edge. Tengu Man Stage - Tengu Man: Just stay in middle and shoot a Spread Drill at him when he gets low. Also, when he gets into the ceiling, run(dash) away to avoid his giant drill. When he turns into a tank, he is invincible, so jump away. Ground Man: Stick a Remote Mine at him and make it explode when possible. Ground Man Stage - Bug mid-boss: Aim at the head and try to avoid it when it gets too close. Pirate Man Stage - Pirate Man: Shoot when he pauses or turns into a bubble and avoid his mines. When he pauses to shoot red bombs, traps or fire his Wave Burner, You can fire an Ice Wall and push him over the edge of spike. Burner Man Stage - Burner Man: Jump over when he dashes around. So shoot the Cloud, jump the Ice Wall and shoot Cold Man. At half of his energy, he will produce a Danger Cloud. If he jumps, jump too until the Ice Wall dissapear or you will be frozen. Cold Man: Jump over his Ice Wall and shoot him. Cold Man Stage - SnowMan: Aim at the head, run against its pulling force and slide under it when it jumps. BOSS DATA - Intro Stage - Green Devil: Avoid the gelly drops, aim at the head to create an opening and shoot at the eye. * Using the Ice Wall on Burner Man has two kind of damage: contact attack and when you push Burner Man over the edge of spikes. There are three forms of attacks with the Tengu Blade: From a distance, close and dash. The Copy Vision produces a clone that fires small shots, it does not damage by itself. There is a special stage with 8 crystals, each crystal are vulnerable to a Master Weapon and when you destroy them, a 100-points Bolt appears! Once you have destroyed a crystal, it will not reappear from the rest of the game. In the game, you can collect bolts to exchange them for items and Auto's shop. His shots cannot get throught obstacles if you do not have the Hyper Buster item. He cannot charge up, but if your hold the fire button, he will shoot without stopping, very useful. Mega Man and Bass have different powers: - Mega Man can slide, charge up his cannon and his shots get through obstacles - Bass can dash, make a double jump, and can shoot in any direction, except down. This guide can be used for the Super Famicom or Game Boy Advance. It is a side story that takes places after Mega Man 8. DESCRIPTION - This is game is NOT Mega Man 9. Tommy(at) Version 1.1 - August 14th 2002 Read all this file before sending me any questions.
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